If you add motion and sound to a comic, at what point does it stop being a comic and start being an animated piece? Does it matter? I mean, obviously, a comic doesn’t need to be printed to be a comic, so what is a comic?
I’ll admit: I don’t get the adding of music to a comic. It stops being a “pure” comic for me when you do that, by adding another sense (going from a visual-only experience to a visual-and-auditory one) and introducing a sense of time that I don’t control to the process; it turns the whole thing into particularly static animation, for me.
Yes, I know that this isn’t a “soundtrack,” but is instead “adaptive loops” that will keep playing no matter how long you linger on one panel – Spoiler: That’s still a soundtrack – but really: No matter how adaptive those loops, they’re going to be a reminder that you’ve stayed on one panel for a particular amount of time in a way that having no music wouldn’t. And also, if Project Gamma works on a panel-by-panel basis, isn’t that removing a reading choice by restricting you to ComiXology’s Guided Panel view?
Project Gamma feels like another attempt to build comics out of the active-reading experience that it is into something else, and I’m always a little suspicious of the origins of that kind of thing; it feels like nervousness and something born of insecurity about the medium as is, to be honest. We’d make fun of the concept of “novels with interactive soundtracks,” wouldn’t we? So why not this?