Blogs:

Newsarama Blogs Home > Article: Sequential Parts – “Are you the William Hung of aspiring comic book professionals?”

Sequential Parts – “Are you the William Hung of aspiring comic book professionals?”

February 24th, 2009
Author Randal Jarrell

Howdy, folks!

Sorry about the delay between my first column and this one. I probably would have written sooner, but every time I get an idea for a new column, I find yet another person writing eloquently about the same material. In the meantime, the hard working people of WHOOPs (the World Headquarters Of Oni Press) attended the New York Comic-Con, which was a fantastic show. While in NYC, I presented my “How NOT to Break into Comics” panel (along with the talented Jonathan Hickman) and attended several panels focusing on the ins and outs of trying to get and sustain work in the comics industry.

Seems like every comic book reader wants to be a comic book creator. I once heard a professional comic writer say, “There are no comic fans… just people who want my job.” I always thought it was just a funny little glib statement, but it sure seems accurate these days.

The simple fact is that not all comic readers are going to be able to work professionally. The reality is that not everyone has the talent, skill, or professionalism required to succeed in this industry.

If you are reading this column, I can assume you have some passing interest in working in comics. So you have to ask yourself, are you the William Hung of aspiring comic book professionals?

William Hung

That may sound like an odd question, but one of the things that has never ceased to amaze me when looking at portfolios and submissions is the hazy cloud of self-delusion that so many aspiring creators seem to be living in. At least 95% of all pitches I look at SUCK. I mean, they are instantly laughably bad. I am not trying to be cruel here, but if this column can help wake up aspiring creators to this fact, then it may help people achieve their dreams.

There is often a great deal of passion in these projects, but just because you are passionate, doesn’t mean you are good or that the material is marketable as an artistic or commercial endeavor. The problem is that people get so caught up in their passion and enthusiasm that they never step back and honestly evaluate their work. Who knows? It may be that people simply can’t be honest about their own work. Sure, you may show your work to your mom or friends, but they aren’t necessarily going to be giving you the most constructive criticism.

This is the William Hung problem. I am sure Mr. Hung thinks his singing is fantastic. He probably thought he had an honest shot at succeeding on American Idol. But the guy was absolutely delusional. Everything about his tryout was so horrifically bad. So bad that he became a nationally-known phenomenon. Yet the guy was earnest and genuinely gave it a try.

I applaud anybody working hard at achieving their dreams, but you have to be able to honestly evaluate if you are on the right track to reaching your professional goals.

What has been said time and time again to artists is that you should hold your work up to something currently being published and ask yourself, “Is my work as good or better than what I am looking at?” Does it look as good? Is it as professionally finished? How does my page construction and panel layouts compare to the quality work I respect and admire? How is the storytelling and narrative flow?

Being a comic book professional requires constantly honing your craft. If you want a long career, you will need to constantly be improving on your skills in the pursuit of excellence.

A few years back, somebody scanned and posted the critique Alex Toth gave Steve Rude. Here was one comic great critiquing another. Steve Rude was already an established working professional who has obviously had a successful career. Yet he solicited Toth’s criticism, and boy did he get it. The validity or merit of Toth’s critique isn’t as important as the fact that Rude was wise enough to understand the value of genuinely constructive honest criticism.

Everybody should give it a read.

Interesting side note:
When I first saw the clips of William Hung, I thought there was something seriously wrong with the guy. But after looking at his Wikipedia page, it turns out he is actually pretty darn intelligent. He immigrated to America when he was 10 years old and eventually ended up at the University of California, Berkley where he was an engineering student. Since his appearance on American Idol, he has released four CDs, been in numerous commercials and television shows.

Hung Inspiration

But the question you need to ask is, do you want to be remembered as the terribly delusional guy everybody laughed at or do you want to be respected as a valued and viable creator in this creative industry?

As I always say, working in comics requires three basic things: talent, professionalism, and persistence. I should add perspective to the list. If you don’t have an honest perspective of your work, then odds are you aren’t going to be able to cut it professionally.

In our next column, we’ll be looking at the subject of pitching the appropriate material to the appropriate publisher and how people can be just as delusional about the subject matter that they are excited about.

In the mean time, if you have any questions or suggestions for future columns, please post them in the comments section.

Until then, never stop trying.  The world needs more art, more stories, and more talented voices. :)

Oni head

Randal C. Jarrell

Managing Editor

www.onipress.com

56 Responses to “Sequential Parts – “Are you the William Hung of aspiring comic book professionals?””
  1. Aqualad Says:

    Excellent post.

  2. Rudiger Says:

    “At least 95% of all pitches I look at SUCK.”

    Really? More than Sharknife? The ins and outs of the industry is always fun to discuss, but I’m really getting tired of the, “Hey, we’re dicks and it’s fun!” approach.

  3. Bon Alimagno Says:

    As someone who met many William Hungs at NYCC, I totally agree with this. However, I would add that I think many of these people have actually held their work up against other practicing professionals, and judged theirs equal or near equal to their idols. It’s just they’ve fooled themselves into seeing something that is not there, the delusion is so real, which is unfortunate because it means they won’t put some necessary work in to get better. They already think they’ve already arrived.

    When I don’t quite know what an artist is trying to do, I ask them who they emulate so I can get inside their head. I ended up asking that of a lot of the people I gave reviews for. But a few of them named artists who were the direct opposite of what they were showing me. At that point there was nothing I could do but just tell them to keep working at their craft and hopefully, eventually they’d see what was really going on with their work.

  4. Randal C. Jarrell Says:

    Rudiger,

    Yes, more than Sharknife. :) FYI – Sharknife has actually done rather well and has already sold through several printings. Not every book is for everybody, but as a published product, it has succeeded.

    Regarding the quality of pitches, I can promise you that if you could see the stuff we see, you would agree with me. You should read Troy Hickman’s recent post here. The hypothetical pitch he gave looks like about half of the pitches we receive. Throw in some furries, some demon porn, some tentacle rape, and some scary fan fic superhero work, and you may get a better idea of what I am talking about.

    And I will admit that my comment looks harsh, but my motivation for saying it isn’t to be a dick. It is to get people’s attention so that they can better understand what editor’s see. And one of the biggest problems we see is the inability of creators to honestly critique their own work.

    The greatest joy I get from this industry is helping to nurture talent and helping them achieve their dreams. We help as much as we can. We do portfolio reviews at conventions. Several editors do editor’s days at various schools to help students. The resources are out there for people who look for them.

    My ultimate goal is for this column is for it to help people.

    Randal C. Jarrell

  5. Jason Copland Says:

    Great article, Randal. Looking forward to more.

  6. Steven Forbes Says:

    Mr. Jarrell,

    First, thanks for the kind words and the link to my little column. I didn’t know I was getting such readership in my little corner of the ‘net.

    Second, I think you’re very right about the William Hung Phenomenon. I generally hang out at Digital Webbing in the writer’s showcase, and I see aspiring new writers post scripts that are just brain-melting;y bad, and when you point out their flaws, they get huffy and defensive. I’m sorry, but if you can’t master extremely simple things such as a stable format, spelling and grammar, then you’re not ready, despite what your friends and family may think.

    Rudiger, we’re not dicks. Well, generally not. However, most of the stuff that comes to us sucks. If I’m not mistaken, you posted some awesome art over at DW. I invite you to come into the writer’s showcase and just read some of the stuff posted there, from pitches to scripts. Then you’ll get an idea of what we get on a regular basis.

    I’m known to be pretty blunt in my assessments not because I’m a dick, but because no one else is being honest. I don’t like the word “but.” Whenever I hear the word “but,” it tells me everything that was said before it was bs, and here’s the real problem coming. “But” does an inadequate job of softening a blow, because people often don’t hear the “but,” they hear “that was good.” They have trouble separating themselves from the work. Editors aren’t being mean to you, and we’re not saying you’re a bad person. We’re saying that this story isn’t publishable in its current form, and you have a lot of work to do before it gets there.

    However, as a nutshell, that’s not really helpful to a writer/artist, is it? You want to know specifically what to work on, don’t you? That’s when we pull out the laundry list and start going down it: your spelling and grammar tell me you haven’t mastered 7th grade English; you’ve gone into detail about how the lesbian zombie lovebirds can’t get it on, but you haven’t said anything about the story; your character has no arc; you wrote a Superman/Wolverine gay porn fanfic, and we don’t publish either one of those characters; your perspective and anatomy are extremely off, because the Hulk’s forearm is bigger than his thigh, and it’s back at the vanishing point… You’ve seen the art threads and the problems therein. This is what gets sent to us.

    I run a second column over at Project Fanboy called The Proving Grounds, where I edit scripts that are sent to me. I ask those that are interested to come by and get a sample of scripts that are submitted to us, and the things we do in order to try to bring those scripts up to snuff.

    Thanks again, Mr. Jarrell. I really appreciate it, and I’ll be watching this space from here on.

    -Steven Forbes

  7. Rudiger Says:

    Sorry, different Rudiger!

    Thanks for the responses, guys. So many creators, and even publishers, have become so overwhelmingly negative. The comics world needs more positive advice. After being on both sides of a creative market, usually it’s how it’s said instead of what. It makes a difference from a taking constructive criticism to heart and grow or feeling insulted and getting defensive.

  8. carynord Says:

    Something to consider is that somewhere out there, in the midst of all this ‘overwhelming negativity’, the next big creator to bust onto the scene is working hard at his craft, taking all this free advice to heart.
    Something to also consider is that every generation of comic book creator had to come up in the same kind of harsh ‘tough love’ environment we see today. In fact, they had it tougher because resources like this didn’t exist.
    To a guy that believes he can, no amount of nay-saying is going to stop him and little gems like this article will be invaluable to him.
    To a guy that believes he can, when he hears that 95% of all submissions received by editors suck, he’s happy because now he knows he only has to compete with that other 5%.
    To a guy who believes he can, there is no such thing as being offended because he knows that when he’s good enough, the criticism he hears today will give way to praise and opportunities tomorrow.

    If you’re honest with yourself, there is only one reason why you’re not making comics right now. It’s simply because you’re not good enough at your craft yet; if you were, someone would hire you in an instant. Take this opportunity to learn.

    If anyone is insulted by this, you should read the article again because I think you’ve missed the entire point.

  9. Matthew Says:

    Nice article, and I can see Randal’s points as being very valid. However, I disagree with the “you should hold your work up to something currently being published and ask yourself, ‘Is my work as good or better than what I am looking at?’” comment.

    I self-publish a book with two other guys, and we are also working on an anthology with a few other people. I do realize some larger publisher picking us up is extremely rare, though. I think our art is good, but it’s not on the same level as many “professionals”, I would say. On the flip side, I see a lot of stuff printed through ALL comic publishers that I know our work is better than. From DC and Marvel, usually these are “fill-in” guys. But even regular ongoings or OGNs from companies like Image, Dark Horse, IDW, DDP, Top Shelf, and yes, Oni, feature some art that makes me (and others I know) say, “Really? This guy is up to snuff as far as getting published??”

    I won’t name any names, cause I know that would result in being blasted for not enjoying said person’s art. Basically, I understand why Randal made the statement, but that rule-of-thumb doesn’t always apply. In that case, I should have had some of the scribbles in my notebook in middle school published years ago…

  10. Crivelliman Says:

    This is a really helpful piece. The link to the Rude/Toth critique was absolutely incredible. Thank you for sharing that. I’m really looking forward to the pitch segment, now, as I think that may be where I’d like the most clarification.

    My trouble comes from not necessarily the self-delusional Hung-phenomena, but from the professional creators or publishers who claim the work is good, but not for them. The criticism I encounter comes mostly in the form of, “I’m sure X will like it.” After several indy publishers, one has to wonder how you differentiate between an honest suggestion, buck passing, or maybe it just not being the right time?

  11. T.J. May Says:

    All good points. I see a lot of this too.

    In regards to holding your work up to stuff that is being currently published….

    This is a must, especially for a self-publisher. True, some stuff gets out there that leaves one to wonder how it got there, but that’s where you practice your evaluation process. That’s where YOU put on YOUR editor hat and try to figure out why on Earth this book was put out there. You’ll learn just as much from the dogs as you will the gems.

    Yoy also need to study what is being published, not from a superficial level, but from a creative level. Most of the stuff that gets put out there, whether or not it is too your taste, has accomplished something that caught the editors attention. And that usually lies in the creator (s) showing a mastery of the principles of at least one of the two artforms. Again, you need to study it deeper, with greater scrutiny and sift through the surface material that makes it crap to your fan eye. Put the editor hat back on and figure out what they are doing right.

    Now the danger to avoid, is using this practice in away to simply emulate the next big wave. You aren’t necessarily looking at style, you are looking at the principles of design, story structure, layout, and the like.

    If you can take the time to do that from an editorial, marketing standpoint you will not only learn how to better evaluate yourself, you will start to think more like an editor. This will turn you from a creator trying to develop the next brand that is similar to the top dog of the current hot list, to a creator who is able to recognize trends, and start developing the NEXT top dog rather than a simple rehash of what’s current.

  12. Jamie Bautista Says:

    I think the analogy in this article is faulty. The author warns potential/wannabe comic creators to not be William Hung, whom he considers to be self-delusional in his talent.

    Only problem is William Hung was successful, no matter how badly he sings “objectively” (whatever that may mean in art). I don’t watch American Idol much (a bit in the third season, not at all since), and yet even I know who William Hung is. He has albums and videos. He is famous. Maybe not for the reasons he thinks (or if he’s really smart, he may know he’s bad but just markets himself well to be so bad he’s good), but he has made I would assume is a pretty good income from simply not listening to what other people think and just going ahead on pure passion. Perhaps that determination and pure passion is what resonates with people, despite his being tone deaf.

    If anything, William Hung is the triumph of pure passion and self-confidence.

    The more apt analogy would’ve been the thousands of rejects American Idol goes through during the initial auditions. These people all probably think they sing well, but don’t and don’t get anywhere.

    But William Hung is the exception that actually counters this article’s main thesis.

    Sorry, but the author of this article tried too hard to be clever, but the ideas and structure of this article just didn’t stack up to make a convincing or logical point. It’s basically just an interesting title (like a tabloid headline), but a weak article logically and structurally.

    Naturally Oni Press (and many other publishers) would love to work with just talented creators as it makes their jobs easier. But I think it takes a really creative and talented company to take someone who doesn’t have the whole package (the four basic things the author mentioned) but just one strong one (in this case: passion) and make them successful. Now that’s a great publisher to be with.

  13. GOOF Says:

    “do you want to be remembered as the terribly delusional guy everybody laughed at or do you want to be respected as a valued and viable creator in this creative industry?”

    Which ever gets me the millions and the babes!

  14. CatBert Says:

    What if this belief is what keep these people going?

    Would you like to take this away from them?

    As long as it keeps you interested and creative I say go for it.

    It’s one of the best things you can do with your time.

    It also keeps you away from drugs ;)

  15. Josh O'Brien Says:

    Jamie Bautista said:
    “Naturally Oni Press (and many other publishers) would love to work with just talented creators as it makes their jobs easier. But I think it takes a really creative and talented company to take someone who doesn’t have the whole package (the four basic things the author mentioned) but just one strong one (in this case: passion) and make them successful. Now that’s a great publisher to be with”

    That is completely illogical. It’s not up to a publisher to make someone talented. If passion was all that mattered, almost every fan would be a creator.

  16. David Says:

    Sorry Jamie but I disagree with your citing of a failed comparison. We are assuming we know William Hung’s motivation for going on AI. If it was solely to be famous, regardless of why – which seems to be your eval – then true he did succeed. But if it was so he could be appreciated as a true music creator and performer based on skill and talent – which I believe is the real reason, the fame is a consequence of that – then no, he did not. The man is a joke, albeit a popular one.

    However, few people – Goof notwithstanding :) – enter comic book creation to become famous. They do it to make a meaningful contribution to the medium and, oh yeah, to tell a story. “Success” as it were is then nothing more than getting the work publish in some form that resembles the original creation. We’re talking about entry level creators here, not those already established. In that respect I think the original comparison is very valid.

    As for Alex Toth’s notes, I opted to try to read the story first before reading his notes. I don’t agree with everything he said (I think some of his critique is based on his personal taste and bias on what the comic medium must do/be) but he was right on the money most of the time.

    I’m not a professional so while reading it I didn’t know how to put my opinions into succinct words like Toth did but I noticed a lot of things wrong with the framing including the poor introduction of the characters (and poor focus on the star), the too-oft-used birds eye view, and the behind-the-character perspectives. And I would never call an artist lazy since I can’t draw squat.

    The problem with trying to get feedback is that too many people are looking to pass off judgment as “critique” instead of actually evaluating a piece of work. I did a very very bad thing once to prove this point on a forum frequented by some fairly well known small and medium level publishers/editors. While I often got good feedback on my STORIES, it seemed that equally as often people were predisposed to wanting to see a story told only the way(s) they wanted and that was it.

    So I took a few pages of a script from a rather boring Nightwing one-shot written by Chuck Dixon (at the time only a couple of years old) and posted it as is, except for changing the characters’ names and details to match my story. I chose it specifically because it had a few panels with several things going on at once (an oft-levied criticism I receive, sometimes rightfully so) and had a splash page which used a ghosting technique that I had lifted word-for-word from the script into my own work before – and had been blasted for using because it was “too busy”.

    The pages were massacred as expected and it proved my point – regardless of someone’s position or experience sometimes a criticism is just an opinion. It opened my eyes to critiquing critiques I received going forward.

  17. Randal C. Jarrell Says:

    Jamie Bautista said:
    “Naturally Oni Press (and many other publishers) would love to work with just talented creators as it makes their jobs easier. But I think it takes a really creative and talented company to take someone who doesn’t have the whole package (the four basic things the author mentioned) but just one strong one (in this case: passion) and make them successful. Now that’s a great publisher to be with”

    Jamie,

    I hope I didn’t give the impression that we or other publishers don’t work on developing and nurturing talent. We do that all the time. It is just that these creators tend to fall into the 5% that we see as having potential. I would rather spend my time and resources working with someone I see as having real potential as opposed to somebody who is beyond my help.

  18. Randal C. Jarrell Says:

    David said:
    “The pages were massacred as expected and it proved my point – regardless of someone’s position or experience sometimes a criticism is just an opinion. It opened my eyes to critiquing critiques I received going forward.”

    There is some truth to this. No two editors will have the same tastes or preferences. The opinions editors give tend to be based on their aesthetic preferences and professional experience. Though we all have different tastes, there are some universal things that are more objective (ex: proper use of blue line boards, use of non-photo pencils, scanning techniques, etc…)

    When giving portfolio reviews, I always try to explain that my comments or notes will be a reflection of my preferences or our company’s aesthetic direction. What works for Oni may not be the same as what works for the good people at Top Cow or Marvel or SLG. I have seen plenty of very talented artists that I was thrilled to talk to, but found their art to be outside of our aesthetic direction. In these cases, I am always more than happy to direct them to a publisher more appropriate to their material.

    So yeah… there is no universal set of guidelines for criticism. The commercial needs and the creative needs of each company, editor, and project are different so it would make sense that there would be no standard set of rules that applies to all equally.

    But one thing I have learned is that true quality always manages to find a way. If you are really talented, especially if you are an artist, you will be “discovered”. It is way way harder for writers, but that is for a different column. :)

    Randal C. Jarrell

  19. Venom Melendez Says:

    ”What if this belief is what keep these people going?

    Would you like to take this away from them?”

    Sure, sometimes people need a reality check.

    The truth hurts but it also sets you free.

  20. A.D. Ipose Says:

    As someone who has pitched to Oni, I find the recent trend of Oni staffers publicly ridiculing bad pitches to be very uncomfortable.

  21. Jennifer de Guzman Says:

    A.D., as someone who has teamed up with Randal to talk about bad pitches, I understand where you’re coming from. But editors are going to think a bad pitch is a bad pitch no matter if we talk about it publicly or not. Randal is being really open and honest about how blunt our thoughts can be. He is not ridiculing anything — he names no names and gives no details. Do you want to know — really know — how editors read pitches or would you rather try to develop your career in ignorance of this potentially important information?

    I have a backlog of nearly one hundred proposals to go through now. When I read them, I have to categorize very quickly: No, this is awful; no, this just is not for us; no, but this shows some promise; maybe, I’ll put it aside to look at more carefully, and so on.

    I’m a writer myself and I send out my work to editors. I am absolutely sure that most of them work the same way, and I am mentally prepared for that. It gives me the motivation to honestly assess my work and not be sloppy, lazy, or clueless.

  22. Rudiger Says:

    The only people who deserve the “brutally honest” approach are the ones whose heads are so far in the clouds or in desperate need of a humility lesson. Let’s face it, most of the time “brutally honest” is a weak cover for being a dick. When sub-par submissions pile up on your desk every day, I guess you can become jaded pretty quick. Keep the snarky comments internally, because making fun of them at cons doesn’t make your company look very professional. While the panel does make many good points, you can easily turn parts of How Not To Break Into Comics into How Not To Run Your Publisher.

    That said, I’d rather listen to Jarrell’s borderline condescending than de Guzman’s incessant whining. It’s hilarious to hear someone talk about knowing the company you’re submitting to, then complain about getting so many horror/vampire submissions. What do you think you’re going to get when part of your marketing is through Hot Topic?

  23. William Hung Says:

    Comics already have their #1 William Hung : Rob Liefeld. You know why? Because editors aren’t in the “biz” to help create great art, or craft great stories, they’re in the biz to make money, the rest is just a side-effect (another reason why 95% of everything PUBLISHED is crap). Obviously, it’s fine if it comes along with the final “product” but it isn’t their main concern. They have their own agendas like “find someone drawing in style x or like artist y”. If you don’t fit in their agendas, you could draw like Michaelangelo or Picasso, they wouldn’t care about it.

    To find absolute truth in this article, one must blindly believe in meritocracy. In reality, though, there are numerous other factors in our society that also have determining influence on “breaking-in the biz” beyond the ones mentioned here. Especially on something as vaporous as comic books. Nepotism plays a huge hand in this as in so many other “industries”. Being friends with the editors too.

    Don’t believe the hype!

  24. Randal C. Jarrell Says:

    A.D. Ipose said:
    “As someone who has pitched to Oni, I find the recent trend of Oni staffers publicly ridiculing bad pitches to be very uncomfortable.”

    A.D.,

    I am not trying to be disrespectful. I am trying to highlight mistakes people commonly make and negative trends people continue to fall into that hinder their chances at professional growth. I want people to succeed. After all, as a publisher, if our creators and their projects don’t succeed, we don’t.

    But to clarify…
    As I said earlier, 95% of the pitches we get are wildly inappropriate tales of furries, demon porn, tentacle rape, and some scary fan-fic superhero work. Seriously… it is about 95%. Only 1 in 20 (if even that) of the pitches we get remotely resembles what WE tend to publish or have some potential as a publishing venture.

    And when it comes to art, the vast majority of the art we look at either isn’t what we are looking for or is also inappropriate. Here are some good examples: I have a great deal of love and respect for the works of Art Spiegelman and Jeffrey Brown, but neither would be appropriate for something like WASTELAND or QUEEN & COUNTRY.

    But sadly, beyond just appropriateness, there is the unfortunate fact that many many pitches and proposals we look at just aren’t where we need them to be in order for us as a company to publish them. During portfolio reviews, we try to spell this out by telling the artist how exactly they could improve or areas they can work on.

    My next column is about subject matter and appropriateness, so I will expand on this later. I had hoped to include this subject in this column, but felt the column was too long for it all.

    It should be said that we still manage to have a full publishing schedule. And so do many many other publishers. Good material is out there. Talented people are doing professional quality work. It does get discovered. But the only way you can go from the “bad” column to the “good” column is with some painfully honest constructive criticism that has to start with the creators themselves.

  25. Randal C. Jarrell Says:

    Rudiger said:
    “The only people who deserve the “brutally honest” approach are the ones whose heads are so far in the clouds or in desperate need of a humility lesson.”

    I am suggesting creators be more “brutally honest” with THEMSELVES when critiquing THEIR OWN works. The whole concept of being delusional comes from people not being honest with themselves.

    I don’t know any editors who go for a “brutal” approach when doing a portfolio review. Sure, some may, but I don’t know any. We all try to be constructive and help people. By making it a positive experience, we often get people come back to us and show us the areas they have improved on. These are the people that we love to see and often hire because they are showing a dedication to the craft and are genuinely improving.

  26. David Says:

    Randal C. Jarrell said;
    “I am suggesting creators be more “brutally honest” with THEMSELVES when critiquing THEIR OWN works. The whole concept of being delusional comes from people not being honest with themselves.”

    I agree. I think too often that a creator thinks that having a reason for doing X in a story is enough instead of thinking it through to the next step – which is to ask is it a GOOD reason?

    I hold my hand up as guilty on that one. It took some very honest critisms from some friends over time for me to see that while I might be able to justify and explain why such and such was a certain way in a story, it did not mean it was an effective or good way to tell the story.

  27. Jennifer de Guzman Says:

    Rudiger,

    Hot Topic no longer carries any SLG comics and has not for more than year now. The only comics with vampires in them that we’ve published for as long as I have been here are comics that make fun of the vampire thing. So, yes, know a little something about publisher you’re submitting to.

    I was part of the panel Randal hosted in July ’07 and haven’t written or talked about submissions much at all since. Is that “incessant whining”? Why are you so hostile and rude?

  28. Jennifer de Guzman Says:

    Wait, I take that back about the vampires — there was a story in Nightmares and Fairy Tales with a vampire in it that was not played for laffs. In any case, the point still stands. You do need to know something about the publisher you’re submitting to.

    I agree that what we say in public does need to be moderated — I felt a little bad after the Comic-Con panel, to be honest. It’s easy to get laughs at the expense of the inept. It’s harder to find talented creators and help them develop their skills, which is editing is really all about.

  29. K-Mo Says:

    This uh… this article didn’t really say anything did it? Don’t get me wrong, I love reading up on the industry and getting some pointers from the guys who have already “made it”, but other then the idea that I might actually suck, this article didn’t give me a whole lot of pointers.

    Coming from an English/creative writing background, I’m used to critique. I spent the majority of my college career in workshops, so I know how to give it and I certainly know how to take it. Now that I’ve graduated and on my own, I’ve lost that perspective that a room full of other writers can provide you.

    So I guess my question is, how do you prevent yourself from becoming William Hung? Where do you get critique from? How can I be sure what I’m writing is out of that 95% before I even bother an editor with it?

    I guess my critique with this article is that it feels only halfway finished. It’s one thing to let up-and-comers know what you guys see a lot of garbage on your end, but without any information on how to improve that garbage, the article just comes off as frustrated venting instead of actual advice.

  30. Steven Forbes Says:

    K-Mo:

    I know what you mean, and sometimes information comes across that way.

    Try looking at my column Bolts & Nuts, which was referenced at the beginning of the article. Here’s another link: http://www.projectfanboy.com/vb/forumdisplay.php?f=79

    In it, I try to give information as well as pointers.

    Hope it helps.

    -Steven

  31. Randal C. Jarrell Says:

    K-Mo said:
    “I guess my critique with this article is that it feels only halfway finished. It’s one thing to let up-and-comers know what you guys see a lot of garbage on your end, but without any information on how to improve that garbage, the article just comes off as frustrated venting instead of actual advice.”

    Yep… it would be impossible for me to get everything that needs to be said in a single column. In fact, I had to drop the whole second half of this column for space. That should be coming in two weeks.

    My intention is for the series of articles to collectively give advice on what editor’s see and are looking for so that creators are more informed. Though this article is light on suggestions, I’d like to think the previous one was more helpful in that regard. I’d also like to think the next one will answer many of your questions.

    Stay tuned. :)

    Randal C. Jarrell

  32. Scott Chantler Says:

    Taking a page from Randy and Jennifer’s book, here’s a tip on how not to break into comics: publicly dressing down editors who might one day be deciding whether or not to hire you.

  33. Brendan Says:

    The theme of this article seems to be “never try”. It’s an awful message. Oni prints so many horrendous comics, maybe having a cynic like Mr. Jarrell evaluating submissions is what’s keeping the company from being the new Dark Horse.

  34. Vaughan Johnson Says:

    I wonder how many talented people will read this and begin to doubt themselves. I think it’s one thing to think this kind of stuff but another to openly discourage people from trying. If the worst part of your job is to read some bad comic pitches every day, then I envy you because that would be the best part of most of our jobs I think.

  35. OM Says:

    “Really? More than Sharknife? The ins and outs of the industry is always fun to discuss, but I’m really getting tired of the, “Hey, we’re dicks and it’s fun!” approach.”

    …Reminds me of the attitude I’ve heard about JM DeMatteis when he “evaluates” samples. A quick look, then he sets them aside and asks “So, what do you think of [insert current JMD trash here]?”

  36. OM Says:

    “As someone who met many William Hungs at NYCC…”

    …There were *that* many geeks running around wearing that costume?? Egads, I will *never* complain about the stormtroopers en masse again! :-P :-P

  37. Unit99 Says:

    Enjoyed the article! Is it TRUE that most people are still pitching Superhero stories? Because I personally think that would be a waste of time trying to publish. Seems like ever Superhero has been created at least once upon a time.

  38. Rudiger Says:

    “Why are you so hostile and rude?”

    Jennifer, I could ask you the same question after listening to this.
    thecomicbooks.com/Audi/2008SDConHowNotToBreakIntoComics.mp3

    I’m not knocking the advice. Most of it is great. It’s the way it’s presented that makes you look bad, more so than Randal. You may want to rethink your approach since it doesn’t reflect well on you, personally or professionally.

  39. Kaan Emirler Says:

    Hi, all the industry people, from no-bs constructive criticism school of doing things,

    I have been working on a graphic novel for over 16 months now. I’m the writer for it. I have 107 penciled, inked, colored and tentatively lettered pages.

    I am not sure if I should be facing the music now or should I wait until I have an illustrated first draft of the whole book before I start going over it with an editors brush (final polishing of panels, additional pages if there is a need, captions, dialogs and etc.) to finalize it for submissions to the publishers.

    Is this the wrong way to do it? Is showing snippets of your work in progress a bad idea?

    Here are first pre-final (there is a couple of spelling mistakes, and some pages will be re-worked) 27 pages of the graphic novel:

    http://web.mac.com/kemirler/iWeb/TRENCHES/%20Page%201.html

    Also here is the production journal I started at:

    http://forums.millarworld.tv/index.php?showtopic=86581

  40. Kaan Emirler Says:

    Oh yeah,

    I forgot to add, I was wondering if I was another case of William Hung or the 95 percent. :)

    Please don’t hold back, I can take it, but please tell me your reasons as well.

  41. K-Mo Says:

    Scott: What with the anonymity of the internet, I’d hardly call making blog comments a “public dressing down.” It’s the internet. When an editor writes a blog, they need to be able to take criticism on it as well as they dish it out.

  42. Brendan Says:

    I’ve had a bit of a fixation since my last post. I’ve been trying to imagine the “constructive criticism” that the notoriously curmudgeonly Alex Toth would have offered a book as rudimentary and derivative as Scott Pilgrim.

  43. Randal Jarrell Says:

    Brendan says:
    “The theme of this article seems to be “never try”. It’s an awful message. Oni prints so many horrendous comics, maybe having a cynic like Mr. Jarrell evaluating submissions is what’s keeping the company from being the new Dark Horse.”

    Two things:

    1) What an odd response considering the last line in this column is, “Until then, never stop trying. The world needs more art, more stories, and more talented voices.” I don’t want to discourage people from trying. I want people to be more honest/objective with their self-criticism so that they may improve.

    2) I can promise you that the fine folks a Dark Horse (and all the other large and medium-size comic publishers) also laugh at the constant barrage of terrible furry, demon-porn, tentacle-rape pitches they receive as well. :D

  44. Lucas Siegel Says:

    So you’re saying you’re just waiting for a really good furry, demon-porn, tentacle-rape pitch to come along, Randal? :D

  45. Tim Says:

    William Hung probably has more money and fame than anyone who works for Oni.

  46. Chris Jones Says:

    I remember that I actually DID pitch something to you guys at the APE this year(there’s actually a link to what I pitched you guys in my name with this post).

    I think I’m pretty good-Obviously I do, I tried submitting it to you guys-but I haven’t heard back from Oni yet and at this point, after almost 5 months, I’m assuming you guys aren’t terribly interested. If that IS the case,Randall, would it be unprofessional to ask what was unpublishable/ straight-up bad about it? I’m still learning.

  47. Randal Jarrell Says:

    Chris,

    Our submissions editor emailed everybody after APE. I think all the emails went out before the end of the year. Don’t know why you didn’t receive them. Often times, when we send out tons of emails post-conventions, we get flagged as spam or junk mail by some email providers (gmail being the worst about this). Give me a week (I am in SF for Wondercon – come by the booth if you’d like… we can talk there :) ) and I’ll dig up the notes on the pitch.

    Randal Jarrell.

  48. Chris Jones Says:

    AAAAAHHHH I’m not going to be at Wondercon this year. Stupid Model U.N!

    That’s totally fine, though, if you just email me the notes. I can most definitely wait a week.

  49. Scott Chantler Says:

    Brendan wrote: “I’ve had a bit of a fixation since my last post. I’ve been trying to imagine the “constructive criticism” that the notoriously curmudgeonly Alex Toth would have offered a book as rudimentary and derivative as Scott Pilgrim.”

    Randy’s too classy to say it, so I will:

    Once you’ve landed a multi-book deal, hit the kind of sales numbers that SCOTT PILGRIM has, have a major movie in the works, and have a shelf full of industry awards to go with it, THEN you can start publicly running your mouth about the work of other artists and their publishers.

    Bryan Lee O’Malley earned his success. How? By not wasting his time anonymously shaking his fist at the world on Newsarama, for starters. Maybe Randy should write a column about that.

  50. Zak Kinsella Says:

    Man, this column and it’s comments are great! I think there have been a lot of valid points, and some great counter points.

    Having been one of those guys that consistently goes to San Diego Comic Con every year to pitch and network I do feel the pain of having my artwork torn to shreds. Writing style as well. And you know what? I’m ok with it. In fact a lot of times I look forward to it. Because I have one or two friends here who are perfectly honest with my work here. Going to a con and talking to these editors is like talking to a hundred of those two guys, each with their own perspective.

    Here’s the deal – these people in the position you (and I) want, and you’re not. Deal with it. Everyone I’ve seen here complaining are the same guys who rush to sign up to be interviewed by everyone in the portfolio reviews and is never around when their name is called. They want it, but they want it handed to them. I sat there last year nearly everyday last year with my buddies Tom and Steve and listened to countless names of people who no showed. Everyday of the con. No, I can’t say everyone who’s complained or sounded like a smug dick is like that… but it sure sounds like it. The guy who shows up right as the editor is packing up, 10 toys in his arms, a portfolio and outraged that he’s been called but won’t be seen because it was 89 people ago and the editor is beat.

    Last year after Comic Con I didn’t hear a whole lot afterwards. I won’t even lie, I made some great contacts with artists and writers but not a lot from companies. The fact of the matter is, is that I’m an unproven commodity and while I do good work… I haven’t proven I can do the job yet. And so are you. So you know what I did? I quit working up tons of submissions and went on to writing my own webcomic. I started putting my freelance illustration out there. I’ve made gig art, I’ve made tons of stupid cartoon logos for companies, and I kept working on my own comic. Yeah, it was demoralizing and this article is a lot of the same I’ve kept hearing. But dammit, I love me some comics. I can’t imagine doing anything else!

    Sure, it gets me down, but I’m not quitting. And why should I? This last year one of my pieces was featured in the New York Times, and now I’m friends with one of their editors with the options to do more illustration for them. While I love illustration, my heart lies in comics. And I’m close to launching my webcomic and therefore proving myself the artistic commodity that editors want to see.

    Contrived as it sounds, you gotta really want it kids. Grace gets you a long way in this world, and from my experience a thank you will get you a smile and a better chance next time you go to pitch. I apologize if I sound like a dick myself, but it’s just the reality of it all. And reality kind of sucks sometimes. But I have to tell you, I chased James Lucas Jones down just to hand him my little ashcan last year. As put off as he was (he was a bit overwhelmed as everyone is at SDCC) when I cruised by the booth later I stopped by just to shake his hand and say thank you for even taking it. A little of that kindness will go a long way, and from my pov he looked genuinely pleased (if not surprised) that he actually got a thank you.

    So be NICE, listen to these guys and use this damn internet to get your name out there! That’s what it’s here for! They don’t have to be doing this, ya know?

    And as an aside, Thank you Randall. Again, great column.

  51. Korbin Dai Says:

    I’ve heard the talent and professionalism thing so often it just goes in one ear and out the other. I know that’s a part of it, but there are tons of talented people who can’t get work to save their lives. It looks like, just from an outsider’s perspective, that it’s more about who you know and how well you know them.

    That said, I’ve never really been able to find out clearly what publishers are looking for, be it pitches or just art and writing submissions. You can read the basics on their site, but that stuff is vague. I guess what I’m asking is what exactly do editors and publishers look for in pitches?

  52. Rudiger Says:

    “Here’s the deal – these people in the position you (and I) want, and you’re not. Deal with it.”

    Can’t say this is true, at least on my end. How about as a counter to not be a William Hung, how about how not to be a Simon Cowell? Both sides can share equal blame, and I understand this after being on both sides. The creative field has management who can’t begin to understand the work it takes to produce the end product. It’s easy for them to talk down to potential talent. I’m not envious of the bitter and jaded editors and art directors. Why would I want to work with someone that piles their personal baggage on me? Forget dealing with it. There are people who do understand the creative and business end. They keep a clear head, stay grounded, don’t mock, and most importantly, remain positive and open-minded. Instead of gripes, they give real constructive criticism that inspires rather than pushes away.

  53. Dan Says:

    “I wonder how many talented people will read this and begin to doubt themselves”

    Well, good, frankly. As a creator, doubt is your constant, baleful companion. It says things like “is this any good?” and “What if people hate it?” and “am I going to get paid?” On the plus side, it keeps you honest and stops you getting complacent. If you’re not kicking your own arse on a regular basis then – newsflash – you’re not a creator.

  54. Scott Says:

    “I wonder how many talented people will read this and begin to doubt themselves”

    This reminds me of the story about the violin student. He goes to see a famous violinist for a critique. The famous violinist asks the student to play, and after just hearing a few moments of the student playing he tells him to stop.

    “You do not have the fire to be a successful violinist” the Master says.

    The student goes home and puts the violin away, because he is sure the Master is right.

    Years later the former student finds himself meeting up with the old Master once again. He says to the old Master, “You only heard me a few notes, but you knew I didn’t have the fire to become great. I have lived a good life and have a good job, but I have always wondered how you knew I would not succeed at the violin?”

    And the Master replies, “because if you truly had the passion, nothing I said would have convinced you otherwise.”

  55. Tintin Says:

    Hold on, I thought Oni didn’t accept pitches as per their submissions page? Where are these pitches coming from? Or do they accept them at cons? Thanks!

  56. Chris Jones Says:

    Hey Randall, I’m not sure if you’re still reading this blog but last Wednesday you said that you would dig up the notes on my pitch and get back to me in a week. I was just wondering what the status of that was. Thanks for your time.

Leave a Reply »