So why was there no video game to tie in with the release of the Wanted film? Dunno if there’s a good answer to that question, beside “It just wasn’t ready yet.” Per a press release today, Universal does have a game in production — and have since early 2007 — that’s due later this year.
You can check out the complete release after the jump.
LONDON – July 16, 2008 – Universal Pictures Digital Platforms Group (UPDPG) is creating a video game based on Universal Pictures’ blockbuster action-thriller Wanted, starring James McAvoy, Morgan Freeman and Angelina Jolie. The game will be published worldwide by Warner Bros. Interactive Entertainment and is being developed by renowned game developer GRIN, best known for its work on the Tom Clancy: Ghost Recon Advanced Warfighter series and the upcoming Bionic Commando. The film, which was released on June 27, 2008, has earned $192 million in worldwide box office to date.
Based upon Mark Millar’s graphic novel series and helmed by stunning visualist director Timur Bekmambetov — creator of the most successful Russian film franchise in history — Wanted tells the tale of one apathetic nobody’s transformation as he is introduced to a new life and new powers that he never knew existed. With the film’s successful release, the world has been introduced to a hero for a new generation: Wesley Gibson.
“Wanted is a film with a fantastic visual style, an in-your-face attitude and edge-of-your-seat action sequences, and moviegoers around the world have resoundingly embraced it,” said Bill Kispert, Vice President and General Manager, Interactive, Universal Pictures Digital Platforms Group. “From the time we read the script and saw the film’s pre-visual material, it was clear that Wanted was a powerful property – one that was well poised to deliver an engaging gaming experience. We look forward to working closely with the film’s creative team to extend Wanted’s mythology and to expand the story behind the Fraternity of Assassins.”
The Wanted video game will feature intense third-person action, taking combat to a new level with iconic moves — such as “curving bullets” and “Assassin Time” — drawn directly from the film, as well as an innovative, multi-layered cover mechanic. The storyline of the game will pick up where the movie leaves off, providing fans with another chapter to explore both Wesley’s journey into becoming an überassassin and the epic fiction of the Fraternity.
Warner Bros. Interactive Entertainment will publish the Wanted video game, utilizing its premiere sales, marketing and distribution capabilities to deliver the title to gamers worldwide.
“Wanted is a striking property with gripping action, which presents strong gaming possibilities,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “Publishing the Wanted game is an excellent opportunity for Warner Bros. Interactive Entertainment to team with Universal on a global property with terrific cross-platform potential. Players will get to immerse themselves in the Wanted universe with a stunning visual experience and engaging gameplay.”
The project also re-teams UPDPG with executive game producer Pete Wanat, who has previously collaborated with the film studio on critically acclaimed movie-based games The Thing, The Chronicles of Riddick: Escape from Butcher Bay, and Scarface: The World is Yours.
“The team at GRIN has a proven track record of creating action games that push the envelope in terms of gameplay and combat,” said Mr. Wanat. “With the Wanted video game, GRIN is creating entirely new gameplay mechanics and an experience that pulls no punches. Gamers and fans of the film alike will be blown away by the ability to curve bullets, pull off amazing combat sequences and literally conduct a symphony orchestra of action with the arsenal available to the most powerful assassins in the world.”
The Wanted game, in development since early 2007, will be available later this year for consoles and personal computer. For more information on the film and franchise, please visit www.wantedmovie.com.