The video game news site Kotaku is starting to get their hopes up for the upcoming Sin City video game. Why? Because publishers Red Mile Entertainment have hired Flint Dille to work on the game. Dille is probably best known for his work on Chronicles of Riddick: Escape from Butcher Bay, one of the most touted games in recent history (unlike the movie). Dille is also apparently good buddies with Frank Miller:
In addition to his solid game and animation credentials, Dille is also a close friend of Sin City creator, Frank Miller — enough so that Miller named the storyteller in his epic 300 “Dilios.” “Frank and I met during what I call our ‘professional adolescence’ when he was doing the Dark Knight and I was doing the Transformers cartoon series,” says Dille, “and we’ve been great friends ever since.” About the Sin City game, Dille adds, “Frank and I have been having a party coming up with nasty stuff for the game. In true Sin City fashion, some old characters will return, new characters will appear and — without giving anything away — probably die horribly. It’s great to be working with the Red Mile team on this project: They clearly share Frank’s and my commitment to bringing a new and true Sin City to interactive life.”
October 22nd, 2007 at 9:45 am
Yay! Quite way to see what they come up with
I think Frank Miller was always quite protective of Sin City, so he will make sure nothing bad happens to the game.
October 22nd, 2007 at 10:35 am
I’m the god damn yellow bastard.
October 22nd, 2007 at 11:05 am
Dille co-plotted some of the Lance Blastoff stories that were reprinted in Tales to Offend.
October 22nd, 2007 at 1:11 pm
Mr. Dille also worked as a writer and story editor on the “Transformers” , “G.I. Joe” and “Inhumanoids” animated series of the 1980s.
http://imdb.com/name/nm0226863/