Neal Stephenson at the New York Times uses the new 300 movie as a springboard to talk about the rise of geek culture:
The growing popularity of science fiction, the rise of graphic novels, anime and video games, and the fact that geeks can make lots of money now, have given creators and fans of this kind of art a confidence, even a swagger, that — hard as it is for some of us to believe — is kind of cool now.
Video games have turned everyone under the age of 20 into experts on military history and tactics; 12-year-olds on school buses argue about the right way to deploy onagers and cataphracts while outflanking a Roman triplex acies formation. The near exhaustion of Asian martial arts themes has led a small but growing number to begin reconstructing, or imagining, the forgotten martial arts of the West. And science fiction, by its nature, has had to equip itself with a full toolkit for dealing with alien cultures, mindsets and landscapes.