Comic Book Resources takes on the role of Marvel Advertisement Machine by showcasing upcoming video game machine video game Marvel: Ultimate Alliance:
[The games'] unprecedented level of game play and sheer number of playable characters is definitely something unique to this game, according to Senior Developer Dan Vondrack of Raven Studios. “‘Marvel: Ultimate Alliance’ brings the entire Marvel Universe to the fans. That was our goal in putting this game together allowing the fans to have full access to play as their favorite characters. We started with the major ones and as you go along in the game you unlock more characters that you can play. Nothing like this has ever been done before,” Vondrack told CBR News.
Vince Kudirka, Associate Producer of the game for Activision, agreed with Vondrack’s description. “We’ve taken heroes from X-Men, Fantastic Four, The Avengers and other Marvel Universes and put them into the game. Characters that probably would not ever have their own game, like Dr. Strange for example, are in this game. With over a 140 total characters, heroes and villains, this is the biggest assembly of characters ever in a game,” Kudirka told CBR News.
And fans of beloved Marvel characters like Iron Man, The Thing and Captain America have no reason to be concerned that their favorite characters will loose something in the translation from comic book page to video game screen. “We’ve worked with Marvel a lot so they trust us that we won’t do anything to mess with the characters or anything. Plus, they were around for all the major milestones during the development to make sure we were going in the right direction,” said Vondrack.
Kudirka agreed, “Marvel is involved every step of the way as creative consultants, telling us what powers each character has, what each hero can do and things like that. And since the game developer, Raven Studios, has done a ton of games with Marvel, they are really cool with everything that we want to do.”
As if to prove their point, there are videos from the game for you to watch and enjoy. Watch Galactus zap people with eye beams! Ultimately!
October 11th, 2006 at 9:27 am
“Comic Book Resources takes on the role of Marvel Advertisement Machine”
Is Newsarama on break?
October 11th, 2006 at 9:40 am
Ouch! Nice, RJ!
The graphics on this beast are SO MUCH BETTER than those for the DC game.
October 11th, 2006 at 11:07 am
Are the graphics really that much better? They both look kind of the same to me.
You whippersnapper’s are spoiled with your fancy 3D graphics. Give me Spider-Man for the 2600 any day of the week.
October 11th, 2006 at 11:23 am
Spider-Man? That game had too much of a point. Try Superman 2600.
October 11th, 2006 at 12:08 pm
Superman for the 2600 is a perfect comic book adaptation. You can’t lose, you can’t die, you just get to do Superman-like stuff. There are objectives, but it’s not like there’s any penalties or rewards. It’s the original sandbox game. Every Superman game (nay! every comic book game!) since has been a step down.
October 11th, 2006 at 3:11 pm
No comment about the game, I’m sure it’ll be just as fun as XML1 and 2, but you would think CBR could at least spell their interviewee’s name correctly. There’s no c in Vondrak.